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	<title>Comments on: Dawn of War II &#8211; Second Impression (pt.1)</title>
	<atom:link href="http://smakendahed.wordpress.com/2009/02/23/dawn-of-war-ii-second-impression-pt1/feed/" rel="self" type="application/rss+xml" />
	<link>http://smakendahed.wordpress.com/2009/02/23/dawn-of-war-ii-second-impression-pt1/</link>
	<description>I put the GRRRR in Ogre, baby...</description>
	<lastBuildDate>Wed, 16 Dec 2009 15:58:23 +0000</lastBuildDate>
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		<title>By: smakendahed</title>
		<link>http://smakendahed.wordpress.com/2009/02/23/dawn-of-war-ii-second-impression-pt1/#comment-319</link>
		<dc:creator>smakendahed</dc:creator>
		<pubDate>Tue, 24 Feb 2009 22:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://smakendahed.wordpress.com/?p=404#comment-319</guid>
		<description>Yeah that&#039;s the patch I nabbed last night. It does seem to help. I was able to play several missions (over lunch) without it crashing. Admittedly, I reduced a couple of settings so that might have helped too.

I wish I hadn&#039;t deleted my save games. :&#124;</description>
		<content:encoded><![CDATA[<p>Yeah that&#8217;s the patch I nabbed last night. It does seem to help. I was able to play several missions (over lunch) without it crashing. Admittedly, I reduced a couple of settings so that might have helped too.</p>
<p>I wish I hadn&#8217;t deleted my save games. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /> </p>
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		<title>By: Scott</title>
		<link>http://smakendahed.wordpress.com/2009/02/23/dawn-of-war-ii-second-impression-pt1/#comment-317</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 24 Feb 2009 17:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://smakendahed.wordpress.com/?p=404#comment-317</guid>
		<description>&lt;a href=&quot;http://store.steampowered.com/news/2285/&quot; rel=&quot;nofollow&quot;&gt;This&lt;/a&gt; might help when you get home.

Improved memory heap management to reduce &#039;out-of-memory&#039; crashes that were plaguing certain systems, including 32-Bit Vista on High and Ultra settings. Often reported as &#039;error 183 failed to create to create dump&#039;</description>
		<content:encoded><![CDATA[<p><a href="http://store.steampowered.com/news/2285/" rel="nofollow">This</a> might help when you get home.</p>
<p>Improved memory heap management to reduce &#8216;out-of-memory&#8217; crashes that were plaguing certain systems, including 32-Bit Vista on High and Ultra settings. Often reported as &#8216;error 183 failed to create to create dump&#8217;</p>
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		<title>By: Scott</title>
		<link>http://smakendahed.wordpress.com/2009/02/23/dawn-of-war-ii-second-impression-pt1/#comment-315</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 24 Feb 2009 01:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://smakendahed.wordpress.com/?p=404#comment-315</guid>
		<description>I still prefer the &quot;Action RTS&quot; or RTT (depending on what the devs call it) games these days, like DoW2, where the RTS base-building and that aspect of the micromanagement is removed. I just don&#039;t have the patience for it anymore. The whole point is to blow shit up, and I never particularly considered zerging and turtling to be strategic anyway. Just get me in the battle already so I can blow.shit.up!

Was disappointed with the Halo Wars demo because it&#039;s more of a straight-up RTS with base-building (simplified but it&#039;s still there) and after the close-up combat of WiC and EndWar (guess I should include WiC&#039;s predecessors GC1 &amp; 2 also) it was really hard going back to only having tiny little units and that overhead view. Not sure if I&#039;ll get the game or not, although Ensemble did a fantastic job on the cinematics.</description>
		<content:encoded><![CDATA[<p>I still prefer the &#8220;Action RTS&#8221; or RTT (depending on what the devs call it) games these days, like DoW2, where the RTS base-building and that aspect of the micromanagement is removed. I just don&#8217;t have the patience for it anymore. The whole point is to blow shit up, and I never particularly considered zerging and turtling to be strategic anyway. Just get me in the battle already so I can blow.shit.up!</p>
<p>Was disappointed with the Halo Wars demo because it&#8217;s more of a straight-up RTS with base-building (simplified but it&#8217;s still there) and after the close-up combat of WiC and EndWar (guess I should include WiC&#8217;s predecessors GC1 &amp; 2 also) it was really hard going back to only having tiny little units and that overhead view. Not sure if I&#8217;ll get the game or not, although Ensemble did a fantastic job on the cinematics.</p>
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