What in-game benefits will linked accounts receive?
- Recruit and veteran characters can summon one another to each other’s locations across the globe.
- While adventuring with your linked friend or family member, you will each gain triple experience while partied up to level 60.
- For every two levels recruit characters earn, one “grantable” level is gained. Recruit characters may then grant these levels to lower level veteran characters.
Note: In-game benefits will only be available while an account link is active.
Do I always gain triple experience while I am linked to my recruit?
No. In order to receive triple experience, you must be partied with a character on a linked account and within 100 yards of one another. With this, both characters (veteran and recruit) must be present for each kill and quest completion.
Also, should monsters or quests be marked as “Low Level” or listed as gray in difficulty for either character, triple experience will not apply.
Is quest experience tripled, too?
Yes, but only if both veteran and recruit characters are present for quest completion and if the monster or quest is not marked as “Low Level” (typically gray in difficulty, though sometimes green) for either linked character.
Do our characters (my character and my recruit’s character) have to be same level in order to receive triple experience?
No, but you must be within 4 levels of one another and meeting all other triple experiences requisites in order for both characters to receive triple experience. If this level requirement is not met, only the lower level character will receive the bonus.
For example: Should your character be 5 levels higher than your recruit, only your recruit’s character will be eligible for triple experience (provided that all other requirements are met, as well).
Will the experience bonus apply to only one character? Or are all characters linked to the account eligible to receive it?
All characters below level 60 on both the veteran and recruit account are eligible to receive the experience bonus.
Is reputation increased, as well?
Yes, though only by 10%. This increase will only affect normal mob kills which typically yield reputation; reputation provided by quest completion or other activities will not be eligible for the bonus.
All requisites for triple experience must be met for the reputation increase to apply.
At what point do experience and reputation bonuses end?
Characters will no longer be eligible for triple experience and increased reputation gain once level 60 or when the account link breaks after 90 days.
How can my recruit grant me levels?
Your recruit will need to right-click your target character’s portrait and select “Grant A Level.”
Note: Characters must be within 100 yards of one another for level granting to work properly levels may not be granted cross-zone.
Are there are any restrictions on granting levels?
Yes: 1) Levels may only be granted to characters on a veteran account by characters on a linked recruit account; 2) levels may only be granted to characters of the same faction and on the same realm; 3) levels may not be granted to characters over level 59; and 4) levels may not be granted to characters of equal or higher level; 5) levels may not be granted once a 90-day account link breaks.
With this, once a level is granted, it may not be used again. For example: If a recruit character possessed 15 “grantable” levels and provided 10 to a veteran character, only 5 would remain for future use.
At what level is the first “grantable” level gained?
The first “grantable” level is gained at level 2.
At what level do recruit characters cease to gain levels to grant?
The ability to gain levels stops at level 60.
What is the maximum amount of “grantable” levels a single recruit character can achieve?
A recruit character can gain up to 30 “grantable” levels.
Note: When our new Recruit-A-Friend program launched, the maximum number of levels a single recruit player could earn was 29. This maximum value was increased to 30 with the launch of Patch 3.0.8. Unfortunately, this change was not retroactive; thus, recruit characters created prior to 3.0.8 may only be able to gain 29 levels in total.
Now my Hunter has the nifty shoulder items that grant a 10% bonus to XP (among other things), my Priest is leveling up along side my son’s so he cannot boost that character up beyond his own level (which is fine). My Death Knight is already level 60 so that’s out of the question. That leaves my Shaman (7) or my Mage (21).
If I dump 30 levels on the Mage it’ll be level 51 which is pretty close to BC level. Of course, if I group the Mage with the Paladin for a bit, she’ll get the triple XP bonus so I can boost her to 30 then add the 30 bonus levels on top to make her hit 60.
I’ve always wanted a high level Mage type. Of course, I’ve always wanted a high level Warrior and Rogue too but I think I like the big booms more – I can get chopping action from my Paladin.