Posted by: smakendahed | June 25, 2009

Sneaky Bastid…

A co-worker popped over to talk about WAR yesterday afternoon. Of course he suggested I should try WAR again and mentioned he’s having all sorts of fun. There have been a lot of changes and nerfs. He switched to Order side and made an Iron Breaker. That character is already level 40  but his Realm Rank is trailing because they’ve made changes on how easy that is to raise.

It seems they’ve made it so you have to switch up the scenarios, you can’t just run the same one every time. They’ve also made flipping points in the open RVR areas (lakes) little value, but flipping them all gets you a nice big reward. (I seem to remember that being the case when I was playing)

Oddly enough, when I was doing my MMO thrash (flailing about trying to find a MMO to hold my interest) I didn’t really consider WAR. It just seemed to be a little… well… weird. I couldn’t find a class I was happy with and there were some really bad balance issues. A lot of false promises like balancing the Order vs. Destro pops? Hah, yeah, right… that still isn’t working.

I guess it was just a matter of the mouthpiece of WAR did his job well and hyped it up. I can remember thinking, “Man, this guy can make hemorrhoid cream sound fun and exciting.”

The first 10 levels were a lot of fun, but as you got into the higher levels, I just found the PVE a little too bland. PVP had some still crap like not being able to LOS turrets, LOS not impacting those magnet thingies, being able to blast people through walls and stacking AoEs on top of each other for quick wins.

Ah well. I’ll likely try it for ten days, but I doubt I’ll stick it out.

I’m so positive lately.


Responses

  1. Took me 6 hours and I was out again. It is so dead at lower levels I was almost bored to tears. This was a few weeks ago though with a 10 day pass thing they gave me. Sadly, this is one that I will never go back to.

  2. I might give it another try at some point, though likely not now.

    I agree with you about all your points regarding PvE.

  3. That was a big problem with DAoC too, I am not surprised it is also the same case with WAR – same DEVs.

    I do hope that the folks from Bioware realize this and learn to design things a little differently so that the lower level areas are still viable and have use.

    I get the impression Aion will end up like this as well.


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