5 comments on “Mixed Feelings About RealID’s Next Step…

  1. I don’t like the idea of using real names. I tried it on my blog, and when you get death threats it gets you a little worried. Once someone has your real name it is not hard to narrow down where they live, work, and etc.

    How long will it take for someone to get stalked, or killed by using their real name in a game where someone may not be able to handle getting ganked in pvp over and over by the same person?

    How long before scammers will be able to directly target you with regular mail, or something?

  2. It’s not hard to narrow down where someone lives, works, etc anyway. Don’t fool yourself into thinking that adding your real name to the mix reduces your security in any substantial way.

    I’m all for using real names on game boards. The level of utter douchebaggery on them indicates a clear requirement to remove the armour of anonymnity. People have to learn that what you say or write is your responsibility, including when you talk or write like an ass.

  3. I don’t entirely disagree with that, but the point is – who’s responsibility is it to ensure people aren’t being asses on some game’s message board? IMO, it’s the job of the moderators – not the masses.

    In a game of 11 million subscribers, you’re going to have oodles of whackos out there. Granted the separation of name from character name is something else. But people get all sorts of mental over video games, especially MMOs.

    What you do in an online game shouldn’t come back and hit you in real life because if that’s the case, every action or failure in game becomes judged by the varied beliefs and mental states of said 11 million other players. Does that make sense?

    A better way to do this would be to:
    1 – have a single name used across all servers (nickname, not real name)
    2 – make it a link that lists all that player’s characters on all the servers

    You keep game crap inside game stuff that way. You see so and so be a douche on the boards? Well, you can see who he is in game.

    Yes, you should be held accountable for what you do in a game within the confines of the game.

    IMO, Blizzard should be able to afford tracking down and banning trolls. If they moderated with a heavier hand they’d have less of a worry.

  4. Accountability is a great thing but when it causes more problems than it potentially solves it’s not being done right.

    There are a number of ways to make people more accountable without also making them stalkable by any asshole with a browser (as opposed to people who know how to ferret stuff out). As you said — NCSoft already uses general personas to identify someone across alts (it’s used in CoH among others). Pair that with some decent — and decently paid — forum mods and community managers and you’ve already got better ways to deal with trolls.

    Part of the problem is community people (including forum mods) are incredibly undervalued in the industry. Sanya Weathers (Eating Bees blog) knows a thing or two about this. I guess Blizzard is no different in not wanting to improve the quality of its community oversight, coordination and moderation.

  5. Evolving Squid :
    I’m all for using real names on game boards. The level of utter douchebaggery on them indicates a clear requirement to remove the armour of anonymnity. People have to learn that what you say or write is your responsibility, including when you talk or write like an ass.

    It’s not anonymity that allows douchebaggery to run rampant, it’s poor moderation. Which the Blizz forums are notorious for. This is about Blizzard going ahead with it’s Facebook integration plan, not ‘cleaning up the trolls’.

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