I won’t gush about this game too much but I easily could. I saw this mid-September, took a look at it closer then pre-ordered it. When it came out early October it completely owned my game time. I set aside WoW, Guild Wars 2, Borderlands 2 and Torchlight 2 for it. I played through it twice; once on Easy (I thought I put it higher up after restarting after the Tutorial) then again on Normal. I’m holding off on doing Classic with Ironman mode (my family misses me), but I hear it calling so I suspect I’ll be at it again.
Gawd… I love that game.
So there is an influx of games I’m looking forward to not having the time to play coming out in the next short little time frame…
Borderlands 2 – this Tuesday (Sept. 18). I’ve got this pre-ordered for me and the LBO (LLO) and pre-loaded on the systems we play on. I’m not sure which of the classes I’ll play first, but I do have some interest in Axton and Zero.
Mists of Pandaria – coming out Sept. 28. I have this purchased and installed. I’m looking forward to new content to level through and some of the newer mini-games to engage in… maybe. Mostly new content to level through. I intend to play the rogue through first, then either my DK or Hunter. Paladin and Priest are in the queue as well. I also have my Mage that is slowing creeping towards 85. Further down I have a Druid sitting at 67th and a Warrior up to 60. I just need to knuckle down and get them trough TBC, WotLK and Cata. heh.
X-Com Enemy Unknown – coming out Oct. 9th. I’ve got this pre-purchased and waiting for pre-loading on Steam. This is a throw back to X-Com UFO Defense which is an ancient PC game that I loved. Unlike the more recent interpretations (UFO Aftermath, etc.) this one is more of a true interpretation of X-Com. It is going to include base building (something the others lacked), some of the ship combat (and upgrades) and all the squad based missions and researching and ZOMG… I’m excited just typing about it. There are some additions to the missions, they’re adding in some cinematic effects for some of the actions – so when you shoot a target, it plays it out. If an alien moves to attack you, it plays out in a mini-video using the ingame engine. A lot of it is just moving the camera around – it looks pretty cool (Video here) but I can see it get a little annoying after a time.
So those are things that are going to consume some of my time later this month and into the next.
(And some Guild Wars 2 here and there).