[ESO] Addons That Don’t Completely Suck

Or ruin the view.

  • AwesomeInfo - adds a bunch of information to the HUD, next to the compass; clock, back space alerts, research alerts, horse needs feeding, etc.
  • FoundryTacticalCombat - adds scrolling battle text, a meter, different unit frames with numbers, buff pane, etc.
  • LootDrop - turning autoloot on means not seeing what was looted, use this addon and it will display what was looted in the bottom right corner
  • ResearchAssistant - adds icons to items signifying whether you have that item trait or not, also whether you should sell (Ornate trait) or deconstruct (Intricate trait).
  • SlightlyImprovedExperienceBar - adds numbers and % to the XP bar, and the bar doesn’t always go away
  • SousChef - marks Provisioning components with their item level if you have the recipe on that character; can be set to check recipes on other characters too

I tried the minimap but hated it (lots of errors) because it took away from the game. I’m happy there is no minimap, I never realized how much I looked at that in other games.

I also tried the Recount addon but decided there was little point right now (FTC adds one in with the more recent version).

Back to gaming…

Image

 

(He closed his eyes as I took the picture…)

 

 

[ESO] I’m In!

The first week was a bumpy road. I couldn’t settle on what I wanted to play, which group to be part of and everything was new and scary. I think once I started understanding the game more I starting enjoying it more.

I ended up focusing on an Imperial Dragon Knight in the Ebonheart Pact. The character build I’m going with has a mix of DK abilities but also a fair bit of Sword and Shield line. I’ve got a good balance of Stamina consumers and Magicka consumers. I’m solid as a tank, often soloing group content.

I’ve respec’ed once so far (33 skill points = 3300 gold) and dropped some of the starter abilities.

I’d write more, but I’d rather be playing… so I’m going to go play. :P

[IRL] Game On!

I’m still around.

I often wondered if I’d blog as much if I were happier with various aspects of my life. Not to say bloggers are unhappy people, I just wondered if it was something I did because I was bored or lacking investment in what I was previously doing (or completely overwhelmed without sign of relief in sight).

I am definitely much happier lately. Less tired too. Still gaming, just not feeling as much of a need to talk about it as I did before (or time to do so). 

[WoW] WTB a Level 90

Blizzard is looking at offering a service to buy an option to bolster a single character to level 90. It’s a pretty decent deal, likely more expensive than buying a faction change or a server transfer alone, but cheaper than buying both.

One problem is that it could mean people run around with a level 90 they didn’t earn and don’t know how to play.

I’d argue, that is a recognized problem with WoW already. People that level to 90 typically solo and so they have no experience working in a group or raid.

What’s the difference?

[WoW] Making Thok More Melee Friendly

We’ve downed him in the last two weeks, but it’s a really frustrating fight for melee so here are some recommendations to make the fight more friendly to melee.

If you don’t know what the fight is, go look up a guide… jeez.

1. Instead of having Thok gain speed as the pursuit phase goes on, have his fixate slow or snare the target in an incremental manner. This means Thok’s speed does not increase so melee can keep up with him and it still keeps risk on the pursued subject. Yes, they can still use movement cooldowns to help. Again, the fixate gets incrementally more slowing so you still have to end the phase before it becomes unmanageable.

2. Increase the hit box for this mob. It’s not really all that large despite the size of the mob. Durumu had a bigger box *giggle* than Thok does and Thok is far larger. Yes, it encourages people to get closer to hit him… well, melee, range pretty much doesn’t care.

Note: Item 2 need not be done if you do item 1.

Melee happiness increased.

 

 

[PC] Die UPlay

I just bought a game on Steam and now I have to install this UPlay crap with yet another account (on top of EA’s crap Origin platform, Microsoft’s XBox Live account and Apple’s account for iTunes/Store).

I’m going to say this slowly:

I… do… not… want… this… on… my… computer.

enoughalready

In protest, I think I’m going to consider pirated video games from now on and just mail the company the money.

Dear Game Company,

I have been a legitimate software user for a long time now (over 20 years) but recently find myself frustrated at what is required of me to play your game.I already have Steam installed and yet you require I install yet another bit of software that will run on my system for no other purpose than to ensure I’m a legitimate user?

I have decided – in order to reduce my blood pressure, stress and frustrations in dealing with this ‘protection’ you dump on your legitimate users – to down load a pirated copy of your game.

Please find a cheque (that’s how we spell it in Canada) for the box prices of the game.

Cheers.

Me

I won’t lie, it is damn well tempting.

I’m just too much of a good person.

Fuck you.

[WoW] ZZZzzzzz…..

Timeless Isle has to be one of the worst content drops from Blizzard ever.

Isle of Thunder at least had some scenarios and things for you to run, gave you some story to play through and do, but the Timeless Isles? It’s just a wide open, run around and kill stuff festival with a little bit of pointless gambling thrown in.

It’s most basic target is greed. Of course, you could say that of most of WoW and the apparent quest for purples. Search for chests, kill the world bosses, farm rep, repeatable quests that basically require you to farm stuff. Boring.

I did get my cloak and I was pretty excited about it but the fact that you see a bunch of people running around with them too makes it seem a little less special.

Oh, and the numbers? Getting sorta silly. I still run Heroics to cap VP which I can use to upgrade my gear drops from raids – take a look at this number (no special vehicle was used):

BOOOM! 1.4 million DPS! 90.5% of the fight damage… I think I need to do better…

I typically do between 150k (without trying) and 300k (if I use DPS cooldowns). It’s basically impossible for some tanks to keep agro off me, fortunately, things die so fast it’s not really an issue.

Raiding?

Amusing so far. Paranormal Society is up to the fifth boss on Normal mode. The first boss was fun, a lot more moving around and some randomness which I do like better than mindlessly beating on a mob. Second boss was amusing too, but not overly difficult. Third boss is a bit of a resource management task with a DPS check element – gotta sort out the best order of ‘purifying’ people to beat the enrage timer. The fourth boss wasn’t too bad once we sorted out the projection aspect of it, we one shot it once we realized the proper level of pride for projections.

The fifth boss is proving to be a bit of a problem, mainly due to lag and the length of time required to actually get to the boss. Yeah, I get that the whole fight is ‘the boss’ but when you have to burn through a bunch of trash waves to see a the Big Bad, it feels a little tedious. I’m sure we’ll have it soon.

I admit, I’m getting kinda bored with it.

I also gave Final Fantasy Online a look or Defiance. *shiver*

At the moment I have little else to do but cap my VP each week and raid. Yeah, I could do world bosses once in a week, but that’s two bosses once a week – takes about 5-10 minutes to do.

Yay.