One of the things I took away from this interview was the lack of crashes and stability on top of the amount of ‘testing’ done.
What’s really important is it’s stable and reliable and doesn’t crash all of the time. If you put a whole bunch of stuff in right at the end it makes it less stable, so we’re controlling the end. […] – Greg Zeschuk
In general this is a very true statement and one of the issues with waterfall development, especially where the QA or Dev teams are driven by someone that does not have to do the work.
When I looked there were still beta keys available on Eurogamer (where that link goes to).