Busy working, which is good. Loving it.
Outside of work it’s been family stuff, reading and a light smattering of gaming.
Last week I completed Starcraft 2’s Heart of the Swarm expansion. It was pretty good, though short if you’re only into it for the single player. Well done though and pretty stable. No problems logging in to play – unlike some other game which I avoided entirely.
Been playing a little WoW. Started leveling my Deathknight to 90, but stopped and switched back to my Warrior who I leveled up to 85 before Christmas – which was the last time I played prior to poking around with the Deathknight. It’s been fun. I like the Warrior’s flow, pace and durability. While the Rogue and the Hunter have a number of escapes, not quite for the Warrior. Oh, you can great leap away or pop up that 100% parry buff but you still have to high-tail it to get out of combat. I like the impact of the class – feels very solid. Playing Arms.
Prior to that I was playing around with Mass Effect 3 multiplayer with a guy from work. It’s fun, but there is little point to it other than it inflating your Readiness in the single player, achievements (which I don’t tend to chase) and the short bouts of fun shooting enemies cooperatively. I did do a complete play through of Mass Effect 1, playing as an Engineer. Imported to Mass Effect 2 which I played through as well. And finally into Mass Effect 3 where it was awesome to see the impact of all the decisions I made throughout the games. If you haven’t played through then you get a lot of the default decisions or characters which means you have some tougher choices – usually one thing against another. If you played all the way through and your crew from the second Mass Effect survived then they’re present to turn those tough choices into positives. Pretty cool.
Otherwise I’ve been reading, watching some training videos on C# and taking a peek into ASP.NET MVC and a little fiddling with WPF (making a little Minecraft properties app for the kids to use with their server).
Fun times – no time for blogging except when I make the time. Sorry folks!
MMOs I’m eyeballing: Neverwinter and The Elder Scrolls Online.
Neverwinter has my interest because it’s free-to-play and has a toolset. The toolset doesn’t look to be all that powerful but it might be fun to play with. If there is any investment required, I’ll pass. Sounds horrible, but it’s the difference between them not getting my money or having a chance to convince me to invest.
For TESO I have a lot of reservations about how well Bethesda will be able to create a decent scale-able system for just about everything; levels, crafting, gear, dungeons, enemies – really, just about everything. Their single player games are just so fragile as far as balance goes, I worry it’ll be a game filled with flavor of the month type builds.
Playing some XBox 360 lately too. Black Ops 2 Zombies with the kids, some Borderlands 2, a bit of Crysis 3 and lately some Fallout New Vegas. It’s been fun. I may have already mentioned it, but I’m shifting the kids more towards console gaming – buying one copy of the game and both of them being able to play it just makes more sense than trying to maintain multiple PC copies through Steam or Origin or whatever distribution software the game uses.