I admit, I was really getting bored with the 3.5e D&D system on top of running out of steam for playing an evil character.
On evil characters: I’ve always failed at continuing to be evil for any length of time. Sneaky or tricky? Fun. But maliciously evil? Meh. It gets a little tiresome after awhile. I’ve started several attempts at playing ‘evil’ or ‘bad’ characters in various games (BG series, NWN series, Mass Effect series and even as a player in 1e D&D a long time ago. I don’t know what it is, but I just lose interest. I think I find it sort of the same after awhile and it isn’t really challenging. How hard is it to be an asshole that doesn’t care about much?
It’s really odd because I enjoy DMing and plotting out the evil schemes and things going on behind the scenes but as a player? Meh. I think it’s just easier to run ‘evil’ when you’re coordinating it as a DM and not when you’re stuck with half the group being either Chaotic Neutral or Neutral Evil. It’s like in both cases the group is there to foil your plans, only as a DM it’s sort of expected. Hehe
As for 3.5e? I’m running out of character ideas I find interesting and are of value to the group. I just don’t find any of the classes kicking around all that appealing. I think the group mistook that for lack of interest in my current character when instead it’s more of a general ‘mehness’ of 3.5e and playing evil for a length.
There are several classes I haven’t played yet, but I haven’t played them for a reason. The reasons being either they didn’t fit with the current group make up or I really have little interest in them. These classes are: Wizard (bleh), Druid (meh), Monk (eh) and Paladin (heh).
I have considered what I might do if I lose my current character (Smaken Dahed, Ogre Fighter/Cannibal) and I come up empty. Well, empty of interesting ideas that wouldn’t screw the party over. Favored Soul of Nerull would have been fun, but he wouldn’t serve the group for any length of time without making an attempt at ending their lives (not just a follower of the God of Murder, but a Favored Soul!). I consider Hextor – oddly enough, the group finds themselves in a town that is Lawful Evil and apparently following Hextor – but I could see it being rough on the party given their Chaotic or non-Lawful ways. I considered a Monk as well, but it would be Lawful Evil and face the same issues.
That led me to consider more Chaotic type classes, ultimately, to the Barbarian. That’s not all that far of a stretch from what I am playing now.
Oh, you’re probably wondering where I’m going with all this? Well, I was venting about it to a member and Pathfinder came up. Another member mentioned, another even brought in the hefty rulebook and another member mentioned the company that worked on the modules was the same and they were excellent. I spent a fair bit of a day reading up on it through the free SRD.
A lot of it is the same, but different enough to make it worth looking at, almost reinvigorating. All of the classes appear to have more flavor and variety to them with allowing people to make more active choices in how they want their character to be. For example, the Druid class doesn’t have to have an Animal Companion (I realize that’s the case in 3.5e but you’re not compensated for that sacrifice), instead it allows them to pick from a number of Domains (Animal, Plant, Weather, Fire, Earth, Air and Water). Domains are a lot more interesting as well. They added something more to the domain powers and even grow the benefits with levels – which is awesome!
The more and more I read, the more I liked it. I was IMing my friend about it was I was reading stuff and he was looking into it when he could and we both agreed it looked good. We brought it up on our group forum and there was a lot of interest. Before our last session we discussed it again and the whole group agreed we’d make the switch at the end of the current campaign.
Now, what do I do if my current character dies and I have next to no interest in playing anything currently in 3.5e within the current alignment setting?